Studio news – Ubisoft bin ein Berliner

Back in April, Ubisoft announced the opening of a new studio based in Berlin. Today, we’re ready to talk about the studio’s promising future.

By establishing a new production studio in Germany, Ubisoft continues to expand its influence in the country.  Ubisoft Berlin joins the Ubisoft Blue Byte studios located in Düsseldorf and Mainz. Acquired by Ubisoft back in 2001, Ubisoft Blue Byte has created and led the Anno series, and participated in the production of games such as Tom Clancy’s Rainbow Six Siege and For Honor. It’s renowned for creating PC strategy games, but its portfolio has also extended to games for smartphones and tablets as well as console titles.

Istvan Tajnay
    Istvan Tajnay – Studio Director

Ubisoft Berlin will collaborate closely with Ubisoft Blue Byte on AAA franchises, starting with the award-winning Far Cry series. Istvan Tajnay, the new Studio Manager has worked at Blue Byte for five years, most recently as Studio Operations Director, and is delighted by the upcoming projects.

“Starting out with such a high-quality franchise like Far Cry is very exciting for a new studio. Working alongside other Ubisoft studios around the world on Far Cry is a great honour, and we can’t wait to roll up our sleeves!”

The new studio will be located in the heart of Berlin, next to the famous shopping street Kurfürstendamm, the Berlin Zoo and the Kaiser Wilhelm Memorial Church. Benedikt Grindel, Managing Director of Ubisoft Blue Byte will also be taking on the role of leading all Ubisoft Studios in Germany.

In the first year, the studio will gather a team of 50 passionate and versatile developers. Recruitment has already started to get ready for the opening in early 2018 and the candidates are as excited as they are skilled.

If you’re interested in the chance to work at Ubisoft Berlin you can apply to join here, you can also find open positions for all three Ubisoft studios in Germany click here.

The Author

Phil is so incredibly old that his earliest gaming memories involve those late-70s TV Pong clone machines made by Binatone, typing BASIC games into the one-piece keyboard of a Sinclair ZX80 from magazine listings, and the static burble of Commodore 64 tape loading. He does Marketing things in Ubisoft's Guildford office. He's been at the company for 20 years. The numpty.