Say Hello to the new Ubisoft swirl

We are very excited to introduce you to the new Ubisoft swirl! The new swirl is an evolution of our existing logo that marks a new era for Ubisoft, one with an increased focus on live and digital games as well as a player-centric approach to creating immersive worlds. As you can see, things have … Continued

Rainbow Six Siege Launching Operation Health to Improve Experience [UPDATED]

UPDATE: We’ve included a Q&A at the bottom of this post covering questions raised by the announcement of Operation Health. Rainbow Six Siege boasts a thriving community of online players, and the game’s overall health is always chief among the development team’s priorities. As such, the team has made the decision to focus on improving the overall … Continued

The Crew Hits 12 Million Player Milestone!

Two years after its release, The Crew keeps on welcoming new drivers to its huge open world. Over 12 million players have taken the great American road trip so far, playing more than tens of thousands of years’ worth of in-game hours and taking over 30,000 in-game pictures daily. To help celebrate the game’s ongoing … Continued

Ubisoft expanding in Europe, new studios opening in Bordeaux and Berlin

Ubisoft is strengthening its creative forces in Europe with the announcement of two new development studios opening in Bordeaux, France, and Berlin, Germany, later this year. Harnessing the creative energies of two of Europe’s most exciting cities, these new studios will focus on AAA multiplatform development and will assist in creating new games for some … Continued

Rainbow Six Siege – Six Invitational Star Player interview

In early February, the biggest Rainbow Six Siege event so far took place in Montreal, Canada. The Six Invitational featured three days of professional competition and exclusive access to the Velvet Shell operation, all streamed live to the passionate Rainbow Six community. For this event, we wanted to do something special for our community around … Continued

Ubisoft and the future of AI

The nucl.AI Conference – held in Vienna last summer – gathered together leading artificial intelligence programmers from various creative industries. Among them were Philip Dunstan, lead AI programmer at Massive Entertainment and senior AI programmer on The Division, and Chris Seddon, AI team lead from Ubisoft Toronto, who worked on Far Cry Primal. The two … Continued

Just Dance 2017 and more coming to the Nintendo Switch

With the Nintendo Switch’s unique capacities and design, Nintendo will again redefine the way we play games. The Switch is accessible at its core and also seizes on the growing trend of sharing more experiences and playing anywhere at anytime. Ubisoft and Nintendo enjoy a long-standing partnership and we are currently developing a number of … Continued

Star Trek: Bridge Crew Update

In order to deliver the best game experience possible at launch, we have decided to push the release of Star Trek: Bridge Crew to March 14, 2017. Star Trek: Bridge Crew is designed exclusively for VR and we want to offer a compelling and engaging experience. Command of the USS Aegis is right around the … Continued

Watch Dogs 2 for PC Gets New November 29 Release Date

Watch Dogs 2 features a multitude of PC-specific enhancements, including support for full 4K resolution with Ultra Textures and Extra Details options; an uncapped frame-rate; and a host of other features and options specifically requested by the Watch Dogs 2 community. To ensure that these and other features are polished and optimised to meet the … Continued