What Each Assassin’s Creed Brought To The Series

As part of the lead-up to the release of Assassin’s Creed Syndicate, we’ve spent the last few months playing through all of the “main” Assassin’s Creed games in turn, rediscovering firsthand the changes each one contributed to the series. It’s been a long and entertaining journey, and it’s enabled us to create eight informative videos that demonstrate exactly how climbing, free-running, fighting and covertly stabbing Templars has evolved since the series’ beginnings. With our video series now complete and Assassin’s Creed Syndicate about to arrive, follow the links below to discover what each Assassin’s Creed brought to the party.

Assassin’s Creed – How It All Began


Our introduction to Altair Ibn La’Ahad and Desmond Miles brought us into a new world of parkour, swordfighting and beautiful historical re-creations. Find out how the series’ origins shaped its future.


Assassin’s Creed II – How the Series Evolved


The second Assassin’s Creed was the first in a long line of massive changes for the series, bringing it to the Italian Renaissance, adding a ton of new features and giving us the charmer known as Ezio Auditore da Firenze.


Assassin’s Creed Brotherhood – An Army of Changes


Ezio’s second adventure shifted the focus to a single city, Rome, and gave players the chance to recruit and cultivate their very own Assassin brotherhood.It also added multiplayer, letting you stalk and stab your friends online.


Assassin’s Creed Revelations – An Explosive Evolution

ACI_ACRThe final chapter of Ezio’s adventures took him to Constantinople, where he slid down ziplines with a hookblade, crafted his own arsenal of bombs and met the second love of his life.


Assassin’s Creed III – Revolutionary Changes


Jumping ahead in time to the American Revolution and switching its focus to the wilderness, Assassin’s Creed III introduced Connor, an English-Native American Assassin who brought sweeping changes to combat and exploration.


Assassin’s Creed IV Black Flag – Evolution on the High Seas


This was the game that taught us that pirates and Assassins go together like chocolate and peanut butter. Putting players in command of a pirate ship in the 18th century Caribbean, Assassin’s Creed IV Black Flag let us battle and capture ships, harpoon sharks and spend probably way too much time ferreting out hidden collectibles.


Assassin’s Creed Rogue – A Darker Shade of Gray


Continuing in the nautical mold of Assassin’s Creed IV, Assassin’s Creed Rogue brought its share of innovations to the table, not the least of which was a perspective switch from the Assassins to the Templars. Being hunted by the Assassins could get a little stressful, but seeing their ancient war from the other side was a fun departure.


Assassin’s Creed Unity – A New Era of Changes


The first Assassin’s Creed made specifically for new-gen consoles, Assassin’s Creed Unity reshaped the series yet again, bringing serious changes to combat, free-running and stealth, while also adding four-player co-op to the campaign.

For more on Assassin’s Creed, check out these stories:

Assassin’s Creed – The Present-Day Story So Far

Assassin’s Creed Syndicate FAQ and Guide

Assassin’s Creed Syndicate – London Stories

Assassin's Creed Unity

Assassin's Creed Syndicate

Release date — October 23, 2015
Developer — Ubisoft Quebec
London. 1868. The Industrial Revolution. An age of invention and prosperity, built on the backs of working class slaves. As gangster assassin Jacob Frye, you will recruit your gang to fight for justice on behalf of the oppressed working class. You'll also be able to play as Jacob's twin sister Evie, a relentless Assassin who has perfected the silent, swift, invisible strike. Lead the underworld to take back London in a visceral adventure filled with action, intrigue and brutal combat.

ESRB Rating: MATURE with Blood and Gore, Intense Violence, Sexual Themes, Strong Language, Use of Alcohol
The Author

Mikel Reparaz has been an editor at GamesRadar, PlayStation: The Official Magazine, MacLife, and Official Xbox Magazine. He now works as a Communications Mercenary on the UbiBlog. Follow him on Twitter: @Wikiparaz