Watch Dogs – Actors in Action

The life of a motion capture actor can be tough, especially when you’re the guy capturing a scene with Sébastien Rouleau. He’s the perfect actor to take on Aiden Pearce’s “get the job done” style of fighting in Watch Dogs. Which isn’t surprising, considering Sebastian has also done motion capture for past Assassin’s Creed titles as well as Far Cry 3 and Far Cry 3 Blood Dragon.


Watch Dogs Community Developer Nikolas Schmidt treats us to a peek behind the scenes at Ubisoft Montreal’s motion capture facility. Animation Director Colin Graham discusses the process of capturing everything from Aiden’s brutal takedowns to the simple act of getting realistic hands in pockets. If you’ve ever wanted to be a mo-cap actor, you’ll definitely want to give this a look. Even Nik gets involved. Poor Nik.

For more info on Watch Dogs, read our 61 Highlights From 30 Minutes of Gameplay feature.

Watch Dogs


Release date — May 27, 2014
Developer — Ubisoft Montreal
Players will assume the role of Aiden Pearce, a new type of vigilante who, with the help of his smartphone, will use his ability to hack into Chicago’s central operating system (ctOS) and control almost every element of the city. Aiden will be able to tap into the city’s omnipresent security cameras, download personal information to locate a target, control systems such as traffic lights or public transportation to stop a chase, and more. The city of Chicago is now the ultimate weapon.

ESRB Rating: MATURE with Blood, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
The Author

Anne Lewis began her career as an editor at PlayStation: The Official Magazine, where she worked under former UbiBlog editor Gary Steinman. Now she's a lone wolf, prowling around her corner of the office and slowly descending into madness. Alas. When Anne isn’t writing about games, she's alphabetizing her comic book collection or shooting at stuff with a bow. Follow her on Twitter: @BDRAnneLewis