Trials Fusion – Fault One Zero

Trials Fusion’s fifth DLC pack is now available on Xbox One, Xbox 360, PS4 and PC. Fault One Zero takes you to the futuristic city of Megalopolis, where machine and man are nearly indistinguishable. Explore everything from the bright lights of the holographic cityscapes to the grim robot dumping ground as you make your way through this new location. Try out 10 new tracks, 24 challenges and a ton of new objects for the track editor. You’ll also get to add 5 new trophies to your collection. Take a look at Megalopolis in the trailer below.

 
In addition to Fault One Zero, a recent update added single-player tracks to Trials Fusion’s Online Multiplayer, so you can challenge your friends on even more tracks. Since the launch of Online Multiplayer, players have taken part in nearly 2.5 million races, the total distance of which is over 317,581 miles.

The Fault One Zero DLC is available as part of the Season Pass, or it can be purchased on its own for $4.99. You can still get the Season Pass for $19.99. This gives you access to Fault One Zero, Fire in the Deep, Welcome to the Abyss, Empire of the Sky and Riders of the Rustlands, as well as the sixth and final DLC pack, which will be out by May.

Trials Fusion

For more on Trials Fusion, check out these stories:

Trials Fusion – Online Multiplayer Now Available

Trials Fusion – Tricked Out

Trials Fusion is Out Now!

Trials Fusion

Trials Fusion

Trials Fusion

Release date — April 16, 2014 (April 24 on PC)
Developer — RedLynx
Trials Fusion melds the classic, proven Trials formula of simple yet addictive competition with the social and visual breakthroughs of the next generation of gaming. The first Trials game designed for multiple platforms from day one forges ahead with a first-in-class physics trick system, next-gen social features, and much more. Trials Fusion retains and enhances the vital features from the best-selling and critically acclaimed games Trials Evolution and Trials HD.

ESRB Rating: RATING PENDING
The Author

Anne Lewis began her career as an editor at PlayStation: The Official Magazine, where she worked under former UbiBlog editor Gary Steinman. Now she's a lone wolf, prowling around her corner of the office and slowly descending into madness. Alas. When Anne isn’t writing about games, she's alphabetizing her comic book collection or shooting at stuff with a bow. Follow her on Twitter: @BDRAnneLewis