My name is Marie-Sol Beaudry, producer of Red Steel here in the Ubisoft Paris studio. We’re excited to share bits of information here on the ongoing development of this Wii exclusive launch title. Along with me, you’ll get to hear from our creative director, lead designer, art director and others on their areas of expertise.
We were really excited by everyone’s response to the Nintendo Wii at E3 and were thrilled to showcase Red Steel at the Nintendo press conference. After working so long on this project in complete secrecy, it was great to not just show the game but to also let people play it for the first time.
For this initial Blog entry, we want to talk about the Wii controller and how we’re using it to it is fullest.
The challenge for working on a new system, especially one that has such a focus on the interface with the Wii controller is that everything we’re doing in the game is directly effected by the controller. This includes everything from level design, overall game design, movement and storyline. When we first received the controller our imaginations were limitless but then we spoke to our programmers and determined that there were guidelines and rules of which we’d need to adhere to in regard to both functionality as well as game play.
In other words, while the shooting was fairly straight forward, point-and-shoot, it was the sword play that proved to be a true challenge. We quickly learned that wielding a sword and manipulating the controller was a lot of fun, but we didn’t want to force people to become actual professional swordsmen – just have fun. Also, we have to consider the animations of the sword and matching it up with what you see on screen. We didn’t want any delay whatsoever in response to what was happening with the controller and what you saw on the screen.
We’re continuing to tweak the controls to optimize the game and ensure it’s a great experience on all levels, for example keeping the precision and accuracy of the aiming but working on the sensitivity and the stability. Also the sword fighting is going to offer more diversity in movements and couple of special moves I will not talk about this time... Stay on line!
Well, that’s it for now. See you again!
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List of comments (18)
Bravo Marie-Sol, Red Steel s'annonce comme le killer app de la Wii !!
Tu peux me rapeller la date de sortie du jeu en Europe ^^
Posted by Brido, 2006-07-27 21:34:38
... Why do u have a false wiimote in ur hand?
Posted by Burgos14, 2006-07-28 03:42:42
/English/ I'm really glad to see how you exploited the Wii control with this game!
/Français/ Je suis vraiment content de voir à quel point vous exploitez le controle unique qu'offre la Wii avec ce jeu !
Good job ! // Bon travail !
Posted by Cpt_bouchard, 2006-08-02 15:45:05
Its not a fake Wiimote,
Its the dev kit prototype. There's no point in going for looks on a dev kit in which the public aren't supposed to see it. Its for developers use only, and its up to them if they choose to pose with their dev kits.
So don't panic, your Wiimote will look sexy as shown on Official Nintendo pictures.
Tres Bien Ubisoft.
P.S. Try to get Assasins Creed on the Wii. It would be great jumping at someone with the Wiimote then making a stabbing motion with the Wiimote at the right time.
P.P.S Come on, you can do it. I don't care what the graphics are like.
P.P.P.S I Love you all.
Posted by paulhudd, 2006-08-18 09:35:48
Salut a tous les developeurs,vous faites du bon travail.
Je voulais savoir si un site en francais pour le jeu devait parraitre. merci d'avance
Posted by marduk_21, 2006-08-18 10:52:14
i agree make assasins creed for the wii it would be ownage and u would make lots of money. go on think of the money. the MONEY. u want money dont u then make it. PLZ do it for the people of gaming land if not for the money.
Posted by mmm_pie1991, 2006-09-03 09:42:10
how is this come to mind? of the story and controller ideas. was it just a fact that it was a idea that was made just as the wii was made or was it planned? from
a wrestling and nitendo fan
Sabu_123
Tu peux me rapeller la date de sortie du jeu en Europe ^^