Posted by POP Team @ 24/07/2008 00:07
It's been a while but we're back with some fantastic fanart for Friday! Some of these have been emailed in, some have been posted on the forums and we love them all! Keep drawing!
UR
 By Kakolookiyam |
 By Rui |
 By Kanuch |
 By seynseyn |
 By Sophikar |
 By Tenshi23 |
Posted by POP Team @ 17/07/2008 00:07
So it's been a long, long day. Four PlayStation 3's and two Nintendo DS's demonstrating Prince of Persia to a never ending stream of people from 9am to 6pm kind of takes it out of you but we're so happy! We're happy because the reaction to seeing our game for the first time has been overwhelmingly positive! What's more is that we've been nominated as "Best of Show" by IGN!

We've had loads of photos taken whilst here at E3 and you can see them all over here on the official Prince of Persia forums.
Only one day to go and we hope that everyone enjoys the demos! Keep checking the various websites which are here for all sorts of coverage and let us know what you think of the game on our forums.

Posted by POP Team @ 15/07/2008 00:07
"Ah, you bought the three day advance ticket. That means it might cost a lot when I change your ticket." "How much do you think? Not like five grand or something, right?" "Don't know... Around eight hundred dollars." "Nice..."
We missed our flight.
It all starts at 5:30am when crazy alarms go off, you don't quite know what's going on but you know that it's the start of a week of excitement, games, people, lots of people, and hopefully lots of fun. You expect with getting up so early, preparing for the trip over the weekend and generally being well planned you'll get there on time but alas no. There's no big story of rush, leaving a passport on a photocopier, bombing through Montreal's streets at ridiculous speeds or anything of the sort, just simple lateness meaning we missed our flight's check-in and are currently buying new tickets. E3, one of the biggest videogame shows in the world and we're grounded in Montreal as we arrived just after check-in closed.
Once we've passed through customs (chatted to a lovely customs lady about scary hills in Scotland), security (got scanned, searched and padded down) and found our way into the gate area it's generally considered time to have breakfast. As LP, producer on Far Cry 2 says, "never eat in an airport". Never a truer word was spoken as the most appetising thing on the menu was a "Mexican omelette pizza". Yeah, pizza. Think peppers, ham, eggs and cheese on a pizza base. So, an omelette on a pizza?
Never eat in an airport.
On our way to get on the plane we start meeting more people from Ubisoft.. More and more.. It's like a chartered Ubisoft jet to Las Angeles as there are people from Prince of Persia, Shaun White Snowboarding, Naruto and Far Cry 2 here. Somehow missing that earlier flight has helped us find a posse to gang together with and we'll even arrive in LA earlier than planned due to no stop-over in Denver. Which is a bit of a shame as I was looking forward to seeing something else which is new.
My first E3 and now I think that pizza-based breakfast is about to make a re-appearance.
Posted by POP Team @ 11/07/2008 00:07
With this, the third in our series of speed art videos, we have asked Patrick to pick up his electronic pen and draw one of Ahrimanâs servants: The Hunter. The Hunter was originally revealed at the Ubidays for Prince of Persia where you see The Prince and Elika fighting this Corrupted foe. Through this video youâll learn more about The Hunterâs background and life thanks to the Narrative Director, Andy Walsh.
Check it out!
Posted by POP Team @ 03/07/2008 00:07
We wanted to explore how our hero will eventually become a Prince through an epic journey. At the start of the game, the Prince is an adventurer, a drifter wandering from adventure to adventure with no real ties, always living in the present. To him, the past is gone and he carries no burdens, the future is yet to come and it will take care of itself. All that matters now is the thrill of the moment, the next heartbeat, the next corner, jump and sensation. We drew our inspiration from adventurers like Sinbad in the Arabian Nights, Han Solo from Star Wars and Aragorn from the Lord of the Rings.
 Like all epic heroes, what the Prince wears says a lot about who he is and what he has been through. He has elements of luxury in his dress â the red and blue cloth that he uses as a turban and scarf that would be available only to those with money â however he is also perfectly capable of putting functionality before style by wearing plain leather leggings to help protect his legs rather then dazzle the eye.
 Our Prince has a lot of new abilities in both combat and acrobatics. He is taking the agility of the previous Prince to new heights of deadly acrobatic artistry. His range of acrobatic skills is wider than ever, allowing him to defy the laws of gravity with style and velocity. The bounty from the Princeâs earlier adventures will open new dimensions in his acrobatics and combat style by way of a gauntlet. By using this gauntlet, you will be able to slide down very high walls and cliffs and much more.
 Combat has evolved since the last games as our ambition is to add the reactiveness and strategy typically found in fighting games into our new combat system. We have studied numerous fight games and learned what worked/what didnât work, and implemented the most absorbing moments into our gameplay. We want the dramatic attack sequences of the Prince to be complemented by the use of camera, sound and visual effects to create an overall combat sequence whose intensity rivals the most spectacular choreographed fight scenes in cinema. In addition, the enemies you fight will be more cunning then any ever seen in a Prince of Persia game before, strategically using the environment to gain the upper hand, forcing the player to use quick thinking and reflexes to succeed.

Posted by POP Team @ 27/06/2008 00:06
Those artists are at it again with Annoushka taking the lead by seemingly doing nothing except draw Prince of Persia artwork all week,Coonroon from Korea seems to have jumped on the Fallen King (DS title) bandwagon before it was even shown and has drawn a cute picture of the Prince and Lutos has drawn a quality piece to rival that of Annoushka.
Keep your submissions flying in as we do love to see them and appreciate you guys taking the time to do something you clearly love with our game. As ever, you can email them in or post them in this thread.
UR
 By Annuschka |
 By Andre Annuschka |
 By Annuschka |
 By Annuschka |
 By MadHatter |
 By Michael |
 By MurmelWerfer |
 By |
Posted by POP Team @ 26/06/2008 00:06
Recently I caught up with Ben, Thomas, Jamal and Kevin, some of the team members on Prince of Persia, to ask them a bunch of questions and give you all an insight on who's behind making the game and so you can learn more about them.
To start, can you tell us your job title.. Ben: Producer â the guy to blame when things go wrong. Thomas: Game Designer / Lead Fight Designer Jamal: Associate Producer Kevin: Lead Game Designer
What other Ubisoft games have you worked on? Ben: Prince Of Persia: The Two Thrones and Prince Of Persia: Rival Swords. Thomas: Prince of Persia: The Two Thrones, Prince of Persia: Warrior Within, Splinter Cell Chaos Theory, Rainbow Six 3 Jamal: Prince of Persia: The Two Thrones Kevin: Prince of Persia: The Two Thrones (PS2) / Prince of Persia: Warrior Within (PS2) Prince of Persia: Sand of time (GBA) / Rayman 3 (GBA) / Batman Vengeance (GBA) Donald Duck: Goingâ Quackers (PS2) / Tarzan Untamed (PS2) Speed Devils (DC) / Tonic Trouble (N64)
What's your favourite game(s) of all time? Ben: Probably a toss-up between Street Fighter 2: Championship Edition and Ultima Online (the first two years). Thomas: By god this is a tough one... Iâll say MGS4 just because it damn well better be! Kevin: Mario Galaxy (Wii) / NIGHTS into dreams... (SAT) / Snatcher (SegaCD) / Phoenix Wright: Ace Attorney (DS) / Mega Man Maverick Hunter X (PSP) Jamal: GTA, Metal Gear Solid, God of War, Ninja Gaiden, Sands of time
What music are you currently listening to? Ben: Ben Harper; Juno Soundtrack; Django Rheinhart Thomas: Jonny Cash Kevin: The sounds, Mr. Bungle, Blonde Redhead, Editors, Tokyo Police Club, Funker Vogt, VNV Nation Jamal: Gunâs & Roses
What are you currently watching? (film/TV) Ben: Lost Thomas: The Dark Knight trailer... over and over... and over... ...and over... Kevin: Lost (best TV show EVER), CSI Las Vegas, The Shield and old Seinfeld episode Jamal: The Shield (6th Season)
What gets you out of bed in the morning? Ben: An early morning run up the mountain followed by a really strong coffee Thomas: I make videogames for a living Kevin: My left foot Jamal: The fire on the POP production floor if not nothing can
What did the last text you received on your mobile say? Ben: â6:45am?â Thomas: âstop playing mgs4!â Kevin: Who needs a mobile? Jamal: âAnswer your F.. phone!â
Where were you three hours ago? Ben: At my desk Thomas: On the toilet Kevin: I was outside having lunch. Chicken sandwich + Inca Cola + Ice Cream = Happiness Jamal: Itâs 15:20 so I guess it was lunch time :)
Posted by POP Team @ 26/06/2008 00:06
Recently we launched an online poll which gives you the change to vote for a particular Xbox 360 achievement that will be in Prince of Perisa. There are three choices:
- Free fall: Perform the longest grip fall in the game
- Marathon: Run Prince Run! Run the whole map and then keep running!
- Combat King: Master every fight combo in the game
To participate, visit: http://prince-of-persia.uk.ubi.com/index.php?page=achievement
Voting closes on 1st July so get over there and vote!
UR
Posted by POP Team @ 19/06/2008 00:06
Driven by envy and hatred, Ahriman spread darkness in the world, which corrupted the hearts of men and unleashed a dark substance which physically contaminated the land and the skies: the Corruption. Lethal to touch, insatiable in hunger the Corruption spread across the world, killing or changing all that stood in its path. Those who succumbed to it were killed, those who were saved by Ahriman became twisted beings tied to his service.
At the height of his power Ahriman counted his servants as legion. To most of his vassals Ahriman gave little, these men and women became mere drones, soldiers in the massed ranks of Ahrimanâs armies. Their souls promised, or taken by the Corruption but little valued, these creatures have no will of their own they exist only to serve.
Among all of Ahrimanâs followers only The Corrupted were permitted to keep their will. Ahriman granted these chosen ones the powers they wished for. In return the Corrupted served special tasks commanding Ahrimanâs forces in the fight against Ormazd, or offering skills needed for the war. By the time Ormazd struck back there were many of these Corrupted, but as the war raged they died one by one so that when Ahriman fell, only a few remained. They were sealed into the Tree of Life trapping Ahriman and becoming his weakness instead of his strength.
In Prince of Persia, each environment will go through different stages - from totally âsafeâ to almost completely corrupted areas. We have developed an organic corruption which creeps through the world and makes it decay. It is a living substance that will interact with the player and challenge him.
UR
Posted by POP Team @ 13/06/2008 00:06
Since last week's Fanart Friday, the members of the Official Prince of Persia forums have unleashed their creativity to new levels with some fantastic fanarts of Prince of Persia. Kaxen is back with a bold Elika picture, we have a couple of email submissions and Annuschka has taken us all by surprise by doing some artworks inspired by our very own concept artist, Patrick, and his speed arts.
We love seeing your pieces so please make sure you keep emailing them in or posting them in this thread.
UR
 By ami-fafa |
 By Andre Horta |
 By Annuschka |
 By Annuschka |
 By Kaxen |
 By Myszolka |
 By edi |
Posted by POP Team @ 12/06/2008 00:06
Ubidays for me had moments of elation mixed in with frustration, although not in equal measure.
My elation came, obviously, from the fact that the game was so well received even though weâre being extremely careful about how much we show and discuss. The artistic direction of the game is so far stealing the show, but I canât wait to see what people say when they actually get hands on time with Elika, combat, and our acrobatics system in general.
The frustration literally stems directly from the above point â so far weâre only hinting at certain elements (i.e. Elika) and I really _want_ people to know more. It is very hard for me to hold back and be coy about certain features and core elements of the game when they clearly motivate me a great deal. Restraint has never been my strong point.
Now that Iâm back in the office I have a nearly single-minded focus on making sure that the E3 demo blows people away and wins us some âbest in showâ awards. Six weeksâŠ
Ben
Photos from the show floor (Click to enlarge)
Posted by POP Team @ 06/06/2008 00:06
The incredibly creative members of the Official Prince of Persia forums have been letting their pens, pencils, tablets and other drawing implements get away from themselves and have drawn a slew of artwork inspired by the new Prince of Persia. To celebrate this, and to find something that sort of rhymes for a blog subject line, we've declared today Fanart Friday! Below we have posted a bunch of the artworks created by our forum members and we hope you really enjoy seeing them as much as we have.
If you want to see your name in lights and submit your fanart for a future Fanart Friday, please either post them on this thread or email them to UbiRazz. It doesn't matter if you've spent three years at University studying art or if you just scribbled something on the back of a napkin when bored - we love to see your artworks so please do send them in!
UR
 By Kaxen |
 By dom1999 |
 By kaileena750 |
 By Tenshi23 |
 By Kaxen |
 By gymnocalycium |
 By fahRENheit2006 |
Posted by POP Team @ 05/06/2008 00:06
Everyone seems to be on Facebook these days so in addition to the Prince of Persia Artefact, which can give you exclusive assets and keeps you up-to-date with whatâs going on, weâve created a Facebook Page. There are already over three hundred Prince of Persia fans on there and youâll be sure to find hundreds more as people become fans.
Weâll make sure the page is updated with the latest screenshots, videos and concept arts so youâll never miss anything thatâs going on: Click here
Posted by POP Team @ 30/05/2008 00:05
We've had a fantastic time here in Paris and we're really pleased with the reception that Prince of Persia's received both in person and what we've seen online. Ben and JC have been quizzed in many different languages, filmed, photographed, are pretty exhausted and now have the soon-to-begin seven hour plane journey back to Montreal. Yet they're still eager to get back to the team and keep working on the game!
There were over 1,400 people in attendance over the two days and you can see articles and videos begin to go live on various websites all over. Check them all out if you want to learn more about what people thought at Ubidays! The Far Cry 2 community developer, Kimi, has also posted a bunch of photographs from the showfloor on the Ubisoft forums, so check them out as well!
In other news, two Prince of Persia wallpapers are available on the PlayStation 3 network store for free (Arabesque and the Prince) and we're like to reiterate what platforms Prince of Persia is getting developed for: Xbox 360, PlayStation 3, PC and a complimentary title for Nintendo DS.
UR
Posted by POP Team @ 29/05/2008 00:05
This blog will be covering all the going's on from the Prince of Persia team from here in Ubisoft Montreal and you'll see all the cool things we're up to. The team here has some extremely talented people and we'll be showing you who these people are, what they do, how they do it and all about the development of Prince of Persia. We're really pleased that you all enjoyed the speed art drawings that were drawn by our concept artist Patrick and there is much more to come. There will be regular updates to this blog over the coming months leading to release in Holiday 2008, so check back every week and you'll be sure to find something new.
Make sure you also join the Prince of Persia forums where you can talk to other Prince of Persia fans. You can be assured that I read those forums daily and give your feedback direct to the developers, so we can make sure this game is exactly what you want.
See you soon!
UR
Posted by POP Team @ 22/05/2008 00:05
In the lead-up to Ubidays weâve released an artwork video of the Princeâs new partner, Elika, who will be integral to the Princeâs success.
[ Check it out! ]
Posted by POP Team @ 15/05/2008 00:05
We created 2 sets of wallpapers based on the speed art of the new Prince and the magnificent blue Persian calligraphy you can see on the game website. Enjoy!
[ Download Now ]
Posted by POP Team @ 07/05/2008 00:05
Now that you've seen the new Prince of Persia in your local magazines, we asked one of our artists to draw the Prince freehand. This video shows you how the piece comes together.
[ Check it out! ]
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