Ghost Recon Wildlands – Xbox One X Enhancements Arrive in New Update

A big update is out now for Ghost Recon Wildlands, bringing a new raft of fixes and improvements, as well as Xbox One X enhancements that will bring greater graphical fidelity and faster loading times. Among the changes are fixes to Ghost War’s progression and UI, including the option to visit the store directly from the Ghost War menu.

Here’s a small sampling of what’s changing:

Xbox One X Enhancements:
• Increased texture cache size to improve loading times by keeping recently used assets in memory.
• Increased distance at which object and terrain details will start to appear.
• Anisotropic filtering for better definition of terrain textures.
• Increased resolution of the terrain textures.
• Improved temporal antialiasing for less ghosting.
• Increased tessellation factor of the ground.
• New data set in high resolution for ground decals, i.e. more finesse in puddles, ruts and footprints.

PvP:
• Weapons can now be customized directly from the Loadout menu as opposed to the Edit Appearance menu page.
• Store entry option has been added to the PvP Main Menu.
• Fixed an issue where players wouldn’t receive XP after finished match.

Campaign:
• Helicopters will no longer run out of ammo upon extended usage.

PC-specific:
• Players now have the option to select Quit to the Desktop or Quit to Main Menu from the PvP Lobby.

PS4-specific fixes:
• Fixed an issue where pressing the triangle button to take a screenshot would also change the weapon in-game.

Additionally, PC players who don’t yet own Ghost Recon Wildlands can now play a free trial version for five hours through Uplay, and keep all their progress if they decide to buy it afterward. Finally, there’s a special celebration in store for tomorrow, which the developers are being secretive about, so be sure to jump in for a firsthand look at what they’ve been planning. For a full list of changes, visit the official site.

Ghost Recon Wildlands is out now on PS4, PC, and Xbox One. To find out more, check out our previous Ghost Recon Wildlands coverage.

Ghost Recon Wildlands

Tom Clancy's Ghost Recon Wildlands

Release date — March 7, 2017
Developer — Ubisoft Paris
Bolivia, a few years from now: this beautiful South American country has become the largest cocaine producer in the world. The influential and vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to lawlessness, fear, injustice, and violence. The cartel is on track to becoming a major underworld power and global threat.

An all-out war is not the answer. A surgical, stealthy, lethal approach is the only way to stop the disease at its source. The Ghosts, an elite US Special Forces team, are sent behind enemy lines to wreak havoc, destabilize, and eventually break the alliance between the cartel and the corrupted government.

Facing an almighty enemy in a massive and hostile environment, the Ghosts will need to make critical moral choices and engage in tough battles to complete their mission – their grittiest and most dangerous operation to date.

ESRB Rating: M

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.
The Author

Mikel Reparaz has been an editor at GamesRadar, PlayStation: The Official Magazine, MacLife, and Official Xbox Magazine. He now works as a Communications Mercenary on the UbiBlog. Follow him on Twitter: @Wikiparaz