Ghost Recon Wildlands – PC Specs and System Requirements

Ghost Recon Wildlands’ massive open-world adventure is just around the corner, and to make sure that everyone’s machines are ready on day one, the development team has released the official specs for the PC version. To see the full list of requirements, including target resolutions and video presets, see below:

MINIMUM:

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 660/GTX 750Ti/GTX 950/GTX 1050 or AMD HD 7870/R9 270X/R9 370X/RX 460 (2GB VRAM with Shader Model 5.0 or better) – See supported List */**
SYSTEM RAM: 6GB
Resolution: 720p
Video Preset: Low

RECOMMENDED

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i7-3770 @ 3.5 GHz or AMD FX-8350 @ 4 GHz
VIDEO CARD: NVIDIA GeForce GTX 970/GTX 1060 or AMD R9 290X/R9 390/RX 480 (4GB VRAM with Shader Model 5.0 or better) – See supported List */**
SYSTEM RAM: 8GB
Resolution: 1080p
Video Preset: High

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*Supported NVIDIA cards at time of release:
• GeForce GTX600 series: (minimum) GeForce GTX 660 or better | (recommended) N/A
• GeForce GTX700 series: (minimum) GeForce GTX 750Ti or better | (recommended) N/A
• GeForce GTX900 series: (minimum) GeForce GTX 950 or better | (recommended) GeForce GTX 970 or better
• GeForce GTX10-Series: (minimum) any GeForce GTX 10 card | (recommended) GeForce GTX 1060 or better

**Supported AMD cards at time of release:
• Radeon HD7000 series: (minimum) Radeon HD 7870 or better | (recommended) none
• Radeon 200 series: (minimum) Radeon R9 270x or better | (recommended) Radeon R9 290X or better
• Radeon 300/Fury X series: (minimum) Radeon R9 370X or better | (recommended) Radeon R9 390 or better
• Radeon 400 series: (minimum) Radeon RX 460 or better | (recommended) Radeon RX 480 or better

Gamepad Support
• Microsoft Xbox 360
• Microsoft Xbox One (Original/Elite)
• PlayStation 4 (Original/Pro)
• Steam controller
Other controllers may work, however they are not officially supported. They may require third-party software to work. Please contact the controller manufacturer for assistance. Examples include:
• Any third-party Xbox-compatible controller
• Logitech Chillstream
• OUYA controller

Ghost Recon Wildlands will be released on PC, PS4, and Xbox One on March 7. For more on the game, check out our previous coverage:

Award-Winning Writers Lend Their Expertise to Ghost Recon Wildlands

Ghost Recon Wildlands – The Unforgettable Moments of Co-Op Play

Ghost Recon Wildlands – Live-Action War Within The Cartel Drama Coming in February

Ghost Recon Wildlands

Tom Clancy's Ghost Recon Wildlands

Release date — March 7, 2017
Developer — Ubisoft Paris
Bolivia, a few years from now: this beautiful South American country has become the largest cocaine producer in the world. The influential and vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to lawlessness, fear, injustice, and violence. The cartel is on track to becoming a major underworld power and global threat.

An all-out war is not the answer. A surgical, stealthy, lethal approach is the only way to stop the disease at its source. The Ghosts, an elite US Special Forces team, are sent behind enemy lines to wreak havoc, destabilize, and eventually break the alliance between the cartel and the corrupted government.

Facing an almighty enemy in a massive and hostile environment, the Ghosts will need to make critical moral choices and engage in tough battles to complete their mission – their grittiest and most dangerous operation to date.

ESRB Rating: M

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.
The Author

Mikel Reparaz has been an editor at GamesRadar, PlayStation: The Official Magazine, MacLife, and Official Xbox Magazine. He now works as a Communications Mercenary on the UbiBlog. Follow him on Twitter: @Wikiparaz