Ghost Recon Wildlands – Narco Road Starter Guide

Ghost Recon Wildlands just got bigger with the addition of Narco Road, a new expansion that sends the Ghosts undercover as mercenaries working for the Santa Blanca. You will also discover a new side of the cartel as the Santa Blanca begin working with various smuggling gangs – Los Kamikazes, the Death Riders, and Los Jinetes Locos – who fight for fame and territory against a rival cartel, Los Sin Almas. With a larger-than-life vibe and an extreme-motorsports aesthetic, this is a new way to experience Ghost Recon Wildlands – and with that in mind, here are a few things you should know going in.

Don’t Sweat Your Progress

Narco Road’s campaign is separate from the “main” game. You’ll create a new Ghost who starts out at level 20, with most of his or her skills already leveled up. Be sure to take a look to find out what you can and can’t do, though, because some familiar skills and perks – the underbarrel grenade launcher, for instance – aren’t available by default. Instead, you’ll unlock them in a slightly different way, by earning and finding medals tied to specific skill types.

In the meantime, you will still be able to play the main campaign missions and complete the weekly live season challenges with your main character without having your progress affected by your advancement in Narco Road.

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Go Anywhere, Right from the Start

Narco Road’s open world is divided into four huge territories, each containing several Bolivian provinces lorded over by a different gang. When you start Narco Road, all of the fast-travel points are available immediately – so if you want to take a break from running jobs for the first gang you encounter, the adrenaline-obsessed Kamikazes, you can hop over to a different territory and ingratiate yourself with, say, the old-school Death Riders biker gang and their flaming-motorbike-riding leader.

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Infiltrate By Impressing the Gang

No longer will you sneak into enemy compounds and unfriendly villages to collect Intel. Instead, new story missions open up as you attract gang followers by taking on side activities, tackling brief Electro Challenge stunts scattered throughout the world, and – of course – completing missions. Executing a quick drift or monster-truck jump at marked locations can earn you a small handful of followers, while destroying a Sin Almas coca field with a cropdusting stunt plane (for example) will net you more – especially if you fly it through an aerial stunt marker afterward.

In addition to impressing the local gang lord enough to give you missions, gaining followers will also get you attention from informants, who’ll give you a hand by revealing the locations of hidden weapon cases and skill medals. Don’t hesitate to hit them up when they show up on the map.

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Embrace Speed

Veteran Ghosts will notice something immediately different in the Bolivian landscape: a whole lot of colorful new rides, just waiting for you to slide behind the wheel. And once you do, you’ll notice something else: most of them now have nitro boosts, enabling you to hit warp speed on dirt roads and take an airborne route down mountains. When you’re driving monster trucks, this also magnifies your destructive power, letting you obliterate smaller cars (or at least effortlessly slam them out of your way). This new turbo boost is also essential to Narco Road’s new stunt challenges, which you’ll invariably perform better at if you hit them at full speed.

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Go Solo At Your Own Risk

More so than Ghost Recon Wildlands itself, Narco Road offers a unique challenge for solo players. If you go it alone, you’ll be just that: alone, with no AI-controlled squadmates to watch your back and kiss your boo-boos in battle. You’ll get some help from the Santa Blanca gangs, although they operate more or less like the Rebels in the main campaign: they’ll fight your enemies if they’re nearby, and you can call in special assists through an unlockable menu. If you want someone to follow you around and ride shotgun in your nitro-boosted rides, though, you’ll need to get some actual friends on board to help you.

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Narco Road is available now to Season Pass holders on PS4, Xbox One, and PC, and will be available for individual purchase on April 25 for $14.99. For more on Ghost Recon Wildlands, check out our previous coverage:

Ghost Recon Wildlands Title Update 3 and Live Season Challenges

Ghost Recon Wildlands – Soundtrack Inspired by War Within the Cartel Now Available

Ghost Recon Wildlands – Creating a Customizable Experience for PC Gamers

Ghost Recon Wildlands

Tom Clancy's Ghost Recon Wildlands

Release date — March 7, 2017
Developer — Ubisoft Paris
Bolivia, a few years from now: this beautiful South American country has become the largest cocaine producer in the world. The influential and vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to lawlessness, fear, injustice, and violence. The cartel is on track to becoming a major underworld power and global threat.

An all-out war is not the answer. A surgical, stealthy, lethal approach is the only way to stop the disease at its source. The Ghosts, an elite US Special Forces team, are sent behind enemy lines to wreak havoc, destabilize, and eventually break the alliance between the cartel and the corrupted government.

Facing an almighty enemy in a massive and hostile environment, the Ghosts will need to make critical moral choices and engage in tough battles to complete their mission – their grittiest and most dangerous operation to date.

ESRB Rating: M

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.
The Author

Mikel Reparaz has been an editor at GamesRadar, PlayStation: The Official Magazine, MacLife, and Official Xbox Magazine. He now works as a Communications Mercenary on the UbiBlog. Follow him on Twitter: @Wikiparaz