For Honor Artist Details Creation of Citadel Gate

Are you intrigued by what you’ve seen Citadel Gate, the For Honor map that was first revealed during E3 2015? Has it made you more curious about how the look of the game has evolved? Then you’ll want to keep a close eye on the official For Honor blog, where concept artist Maxime Desmettre has posted a new entry in the Art of For Honor series. The post focuses on the creation of Citadel Gate, taking readers through a process that began with an idea for a damlike stronghold, and ended with a looming mountain fortress.

“The castles, at the core of several For Honor maps, are here to give an emotion, a feeling of strength, grandeur and importance feeling more than to match historical requirements,” writes Desmettre. “This allows our team to stretch reality and to focus on the function they have in our game (like ramparts rather than a courtyard, for example). Still, we stayed practical in our approach to raise credible structures that could stand against assaults and time.”

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Desmettre details each major step of the process, including early sketches and 3D mockups that reveal how the map’s identity gradually took shape. Check out the full post on the For Honor blog, and keep watch on UbiBlog, where we’ll have more on For Honor as it makes its way to PS4, Xbox One and PC.

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For more on For Honor, check out these stories:

For Honor – What We Learned From Player Feedback

For Honor – Meet the Oni

For Honor – The Vision Behind the Game

For Honor

For Honor

Release date — February 14, 2017
Developer — Ubisoft Montreal
Enter the chaos of a raging war as a bold knight, brutal viking, or mysterious samurai, three of the greatest warrior legacies. For Honor is a fast-paced, competitive experience mixing skill, strategy, and team play with visceral melee combat.

The Art of Battle, For Honor’s innovative control system, puts you in total control of your heroes, each with distinct skills and weapons, as you fight for land, glory, and honor. As a skilled warrior on an intense, believable battleground, you annihilate all soldiers, archers, and opposing heroes who stand in your way.

ESRB Rating: MATURE with Blood and Gore, Intense Violence
The Author

Mikel Reparaz has been an editor at GamesRadar, PlayStation: The Official Magazine, MacLife, and Official Xbox Magazine. He now works as a Communications Mercenary on the UbiBlog. Follow him on Twitter: @Wikiparaz