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Ubisoft – New games in the pipeline!

During Ubisoft’s financial results call today, CEO Uncle Yves Guillemot referenced a number of unannounced, in-development games. Here are a few related images and messages posted across Ubisoft’s social channels. “A new era begins. Sharpen your blade. The Assassins will soon step out of the shadows.” “Are you ready for a hefty dose of new Far … Continued

Tom Clancy’s Rainbow Six Siege Year 2 content

It’s the one year anniversary of Tom Clancy’s Rainbow Six Siege! Well, actually it’s tomorrow – the game was originally released worldwide on December 1st 2015 – we’re just telling you today so you’ve got time to write your birthday cards. To celebrate, we’re announcing details of year two! The game continues to go from … Continued

Far Cry Primal – Designing the Look of a Stone Age Fantasy

Creating a prehistoric world like Far Cry Primal isn’t as simple as looking back at what scholars know about the time. There is, after all, only so much that can be gleaned from pottery shards and millennia-old garbage pits. Bringing a place like the land of Oros to life requires as much creativity as it does research, and that’s where artists like Naomi Savoie come in.

Far Cry Primal Developer Q&A Part 2 – The Morality of Survival

Far Cry Primal comes with a fundamental shift in tone, a grayer outlook on morality and a nonlinear approach to storytelling that’s centered on the people you’ll meet in the primitive land of Oros. In part two of our interview with Associate Producer Paola Joyaux, we talk about what shaped the narrative, the characters and the push for survival above all else.

Ubisoft Partners with SpectreVision to Create VR Content

With the Oculus Rift, PlayStation VR and other virtual reality headsets poised to roll out in the near future, Ubisoft has some big plans for the VR space – and to help realize them, we’re partnering with SpectreVision, the production company behind such films as A Girl Walks Home Alone at Night, to create original virtual reality content.