After six weeks of top Rainbow Six Siege action, we are finally coming down the to the most important matches in the ESL Premiership group stage, with just one matchday remaining, there are multiple possibilities in how things will end up heading into the playoffs.
As many expected, Pro League side Team Secret are sitting at the top of the standings and are guaranteed first place regardless of what happens in the last playday. They have a record of five wins and one draw, only dropping points to MnM Gaming UK, who in turn sit just behind with three wins and three draws and are the favourites to take the all-important second place.
Secret’s level of play has been impressive, with Meepy’s 1v3 clutch against Barrage Esports in week four being one of the highlights of the season so far. However, M4dman_’s ace in week three probably just beats it out as the most impressive play we have seen; everyone loves a good ace!
As we look a little further down the table there is a lot at stake. MnM, Vexed.Ebuyer, Guidance Gaming and Unnamed could all theoretically take second place with a good win in the last week, while the three that just miss out on that will still be hoping for a good result to allow for better playoff seeding.
The final spot in the playoffs is also up for grabs, with Barrage Esports and Horizon Union meeting in the final match of the group stage to decide the winner, a win or draw will be enough for Barrage, but Horizon will not be an easy opponent.
Wind and Rain are the only team out of playoff contention entirely, having lost all of their matches this season. It’s been a rough time for them, despite showing some solid play across many of their matches.
The all-important final group stage matchday will take place next Wednesday, November 14th, with all of the action being shown live on Twitch. Then after that, it is onto the playoffs and the LAN finals in December. You can find detailed results of all the matches so far, and check out the schedule for the upcoming matches, over on the ESL Premiership website.