Ghost Recon WIldlands – Title Update 2 incoming!

By the time you read this, the second title update for Ghost Recon Wildlands should be available on PC, PS4 and Xbox One!

The update weighs in at about 3gb on console and up to 5gb on PC.  You’ll need to restart the game to apply the update – and bear in mind that all your co-op chums will need to have the update installed in order to connect to each other.

Title Update 2 includes a whole bunch of fixes and features, tweaking gameplay content, connectivity and stability.  Following community feedback, there’s now an option to default to having radios turned off, and the option to select the vehicle you want to spawn when using the “Drop Vehicle” skill – giving you even more tactical options in how you approach your missions.  For those who like to approach the game in true iron man style with the HUD turned off, there’s now the option to choose what type of intel you want to collect when interacting with files or NPCs. This avoids interrupting the gameplay flow and allows you to discover new missions, skills and weapons even with all the visual tips turned off.

Montuyoc Lake

There are also some PC specific fixes (listed at the end of the notes) including the option to remap the Home, End, Insert, Delete, Page Up, and Page Down keys (handy for left-handers)

Here’s the full patch notes from the development team:

We received reports of some players having issues with certain missions in the game. After investigating the causes, we have implemented fixes so they can now have a smooth experience. We also fixed an XP farming exploit related to the “Rebellion Rising” mission, which created interference with the co-op experience.

  • Adjusted various missions markers & GPS path-finding.
  • The following missions are now unlocked correctly for players who reported issues:
    • Gold Rush
    • Sueño’s proposition
    • Sandoval Dead body
    • El Cerebro
  • Adjusted various mission triggers in order to smoothen the player’s progress and game experience.
  • Fixed situations where dialogue and barks would not trigger correctly.
  • The following missions are now replayable:
    • El Cerebro
    • Boss missions
    • Sandoval confession
    • Western cocaine cache
  • Fixed infinite XP farming exploit on “Rebellion Rising” mission.
  • NPCs now exit the vehicle properly in “Stop the Convoy” missions.

We implemented various fixes and tweaks related to trophy and weapon packs unlocking. We also fixed an issue related to the Charactersmith model not being positioned correctly. On top of that, players who love to play with the HUD completely hidden will now be able to select the type of intel they want to collect when they interact with files or NPCs.

  • Players can now select what intel they want to collect, even with all the HUD options turned off.
  • Trophy requirements adjustments:
    • The Champion
    • Eagle-Eyed
    • With a Pistol!
  • Fixed some weapon packs not unlocking properly:
    • Underbarrels & Rails Pack
  • Fixed Character hiding behind menus in certain situations.
  • HUD now updates when XP boosters are activated.

We detected some replication issues during cooperative sessions between players. This patch should provide a more consistent experience between Ghosts sharing the same game session.

  • Corrected various replication issues, such as:
    • Paint jobs & attachments not showing correctly in the lobby
    • Rebel Radio explosion not synchronising
    • Sniper scope glare effect not synchronising
    • Players seen running beside VHC/bike they should be sitting in
    • Suppressor not synchronising when removed from a vehicle’s shooting position
    • Burning corpses from systemic events
    • Explosion not replicating if the distance is too high
  • The following achievements should now be awarded to all the players in the two missions below:
    • A Better Mousetrap
    • The Cluster Bomber
  • Fixed a bug where hits would register with a 0.5-second lag.
  • Fixed kick/ban vote notifications.
  • Fixed game freezes in 4-player sessions.

We detected and fixed some issues that were causing some player disconnections. The experience should be more solid after the patch.

  • Fixed various disconnection bugs.
  • Fixed a bug where the user could not reconnect to a previous session.
  • Fixed errors when looking for public sessions.

Added fixes and improvements for gameplay-related issues and requests that some players reported.

  • Players can now select the vehicle they want to spawn when using the “Drop Vehicle” rebel skill.
  • Fixed XP awarded when killing an enemy undetected.
  • Fixed a bug where sometimes vehicle seats could stay booked after NPC exiting.
  • Fixed a bug where the player would take cover too far from certain props.
  • Players can no longer teleport to safe houses while being hunted.
  • The Medical Helicopter will now spawn correctly in the Tabacal area side-mission.
  • Fixed bikes not slowing down in water.
  • Fixed flash grenades not stopping detection.
  • Fixed an occasional instant game-over when falling off a dirt bike.
  • Fixed a bug where sometimes the player could not tag enemies after hot joining.
  • Adjusted damage caused by explosives in Arcade difficulty.
  • Fixed an issue where sometimes pilots didn’t die after AI helicopter crash.
  • Fixed a situation where sometimes vehicles disappeared when driving at high speeds.

We implemented some fixes and improvements related to some audio aspects of the game, as well as the option to mute radios for those players who requested it.

  • Added a feature allowing the player to mute every radio in-game.
  • Fixed Car radio not functioning in various situations.
  • Amplified the radio voice effects to avoid player confusing El Sueño’s voice on the radio and the one of the Ghosts.
  • Introduction video mix enhanced.

We focused on fixing various issues in order to provide a solid experience. For stability and performance improvements, see the section below.

  • Fixed player models appearing with twisted limbs if they were killed in certain positions.
  • Fixed low-resolution textures appearing while aiming/driving.
  • Fixed camera clipping through some textures & props.
  • Fixed missing textures in certain environments.
  • Fixed drone showing blur effect on objects.
  • Fixed the textures flickering when using parachute or helicopter.


  • Fixed various crashes.
  • Fixed an occasional infinite loading screen after validating settings at first launch.


  • Fixed various world building glitches.
  • Fixed some world parts where the player could get stuck.



    • Added the SMAA anti-aliasing mode.
    • Added a notification for anti-aliasing recommendations in multi GPU setups.
    • Addressed a series of issues causing flickering in multi GPU setups.
    • Fixed an issue with HUD scaling in 4 monitor multi display setups.


    • Added support to bind Home, End, Insert, Delete, Page Up and Page Down keys.
    • Added several menu navigation improvements with mouse and keyboard.
    • Added a notification if the video driver is outdated.
    • Added a notification when the system is low on free RAM and starts writing to the virtual memory.
    • Fixed a HUD issue in co-op for users who have already completed the selected mission.
    • Fixed the Pitch icon display when using mouse to steer helicopters.


    • Fixed an issue with co-op sharing of systemic activities.
    • Fixed the use of Push to Talk in the co-op lobby.


    • Changed the Enable Controller default option to Only Gamepads.
    • Addressed a number of issues with the Steam Controller icons and functionality.


    • Addressed a series of random crashes encountered by users.
    • Fixed an issue causing framerate drops when the saving icon was being displayed.
    • Fixed an issue where the menu was lagging while running the game on a Hard Disk Drive.
    • Solved an issue with VRAM bar update when lowering Resolution scaling.


    • Fixed a bug on the Medication Air Transport mission in Tabacal.
    • Fixed an issue with character poses in Ansel.
    • Solved a controls issue where one couldn’t sprint from crouch or prone position.

For all the latest on Ghost Recon Wildlands, check out our previous coverage and stay tuned to UbiBlog!


Tom Clancy's Ghost Recon Wildlands

Release date — 7th March 2017
Developer — Ubisoft Paris
PEGI 18+
Bolivia, a few years from now: this beautiful South American country has become the largest cocaine producer in the world. The influential and vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to lawlessness, fear, injustice, and violence. The cartel is on track to becoming a major underworld power and global threat.An all-out war is not the answer. A surgical, stealthy, lethal approach is the only way to stop the disease at its source. The Ghosts, an elite US Special Forces team, are sent behind enemy lines to wreak havoc, destabilize, and eventually break the alliance between the cartel and the corrupted government. Facing an almighty enemy in a massive and hostile environment, the Ghosts will need to make critical moral choices and engage in tough battles to complete their mission – their grittiest and most dangerous operation to date.
The Author

Phil is so incredibly old that his earliest gaming memories involve those late-70s TV Pong clone machines made by Binatone, typing BASIC games into the one-piece keyboard of a Sinclair ZX80 from magazine listings, and the static burble of Commodore 64 tape loading. He does Marketing things in Ubisoft's Guildford office. He's been at the company for 20 years. The numpty.