Giancarlo Varanini | Senior Manager, Communications

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For Honor introduces Ranked Play with Public Test for Duel Tournaments on June 29th

For Honor was designed from the ground up to encourage competitive play, and now the development team wants to raise the game’s competitive bar with the introduction of ranked play through a public test for Duel Tournaments. For Honor’s Duel Tournament feature is a structured tournament system where warriors will battle it out not just … Continued

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Starlink: Battle for Atlas – 7 details you need to know

The development team behind Starlink: Battle for Atlas started with a mission a few years ago: to build something new, something creative, and something “out there.” As it happens, “out there” is an open-world, outer-space, multi-planet adventure that involves a physical replica of an in-game star-ship that sits on your controller, and comes equipped with … Continued

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Mario + Rabbids Kingdom Battle – surprising moments from its E3 2017 demo

On the surface, Mario + Rabbids Kingdom Battle seamlessly blends the visual stylings of the Mushroom Kingdom with the zany antics and humour of the Rabbids. Beneath that surface, though, is a game with layers and depth that kept surprising us throughout our play-time with the E3 demo. Fellow Ubisoft Blog reporter Mikel Reparaz and … Continued