Ubisoft

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Ubisoft Graduate Program – 6 Questions on UX Design

Last December, User Experience (UX) Director Francisco Cabrita joined in a Q&A on the Ubisoft Graduate Program to share some insights into the new track in UX Design. Here’s a brief summary of the discussion and Francisco’s advice. Read on to find out more about the job, what skills make a good UX designer, and … Continued

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Ubisoft and the Future of AI

The nucl.AI Conference – held in Vienna last summer – gathered together leading artificial intelligence programmers from various creative industries. Among them were Philip Dunstan, lead AI programmer at Massive Entertainment and senior AI programmer on The Division, and Chris Seddon, AI team lead from Ubisoft Toronto, who worked on Far Cry Primal. The two … Continued

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Ubisoft Graduate Program: Tips from our UbiGrads

Earlier this month, four Ubisoft graduates hosted a special Q&A event on Facebook and shared their experiences from the Ubisoft Graduate Program – a two year program designed to accelerate careers in the gaming industry. From details on their daily responsibilities to tips on how nail the interview phase, we took some of the most … Continued

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Watch Dogs 2 – T-Bone Content Bundle Launch Update

Watch Dogs 2’s 1.06 title update has just been released across all platforms. This and previous patches were an important step towards stabilizing Watch Dogs 2’s seamless multiplayer functionality, and other core online features, before releasing any new multiplayer content. Since these updates required additional development resources, we’ve made the decision to adjust our release … Continued

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Ubisoft Graduate Program 2017 – Applications Now Open

You’re fresh out of school, but don’t want to settle for an average entry-level job? Sounds like our Graduate Program might be exactly what you need. For the fourth year running, the Ubisoft Graduate Program is recruiting talented professionals to join its studios across Europe, Asia and North America. Applications are now open on the … Continued

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Steep Reviews and What to Expect on Launch Day

As many of you saw from its recent Open Beta, Steep was built from the ground up as a social experience – one in which you share your adventures with friends and random players alike on the Alps, challenging each other to find the best lines, pull off the best tricks, and compete for top … Continued

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Just Dance 2017 and More Coming to the Nintendo Switch

With the Nintendo Switch’s unique capacities and design, Nintendo will again redefine the way we play games. The Switch is accessible at its core and also seizes on the growing trend of sharing more experiences and playing anywhere at anytime. Ubisoft and Nintendo enjoy a long-standing partnership and we are currently developing a number of … Continued

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Star Trek: Bridge Crew Update

In order to deliver the best game experience possible at launch, we have decided to push the release of Star Trek: Bridge Crew to March 14, 2017. Star Trek: Bridge Crew is designed exclusively for VR and we want to offer a compelling and engaging experience. Command of the USS Aegis is right around the … Continued

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Watch Dogs 2 for PC Gets New November 29 Release Date

Watch Dogs 2 features a multitude of PC-specific enhancements, including support for full 4K resolution with Ultra Textures and Extra Details options; an uncapped framerate; and a host of other features and options specifically requested by the Watch Dogs 2 community. To ensure that these and other features are polished and optimized to meet the … Continued

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What ‘Games As A Service’ Means For Ubisoft

It’s official. Games are living longer! We’ve seen the life cycle of a game evolve over the past few years, moving from the initial impact of one big event, to a series of events covering pre-launch, launch, and post-launch to enable players to enjoy their favorite gaming worlds for even longer. Ubisoft’s VP of Live … Continued