It’s the little things. A tiny gesture that Arno makes as he’s racing across the Parisian rooftops. A barely noticeable reaction from a solitary NPC in a crowd 3,000 deep. The subtle swaying motion of an opulent chandelier in a lavish ballroom. It’s these little things, multiplied by the thousands, that a development team focuses on during the final push to ship a game. And with a massive open-world title like Assassin’s Creed Unity, all those little things add up fast. Toss in the fact that Unity has been built from the ground up as a new-gen Assassin’s Creed – and that final straight-line sprint to the finish suddenly feels like an obstacle course laden with curves, hurdles and pitfalls.
Still, the race is almost over. Assassin’s Creed Unity will release in North America on November 11 and in EMEA territories on November 13, 2014.
Yes, that’s two weeks after the previously announced release date. But along with big ambition – and even bigger promises – comes a lot of heavy lifting. “This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,” says Senior Producer Vincent Pontbriand. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet.”
A Leap of Faith
Like anyone making a triple-A game, the team also had to adjust to new technology. At just a year old, the Xbox One and PlayStation 4 are in their infancy, and everyone is still learning how to get the most out of these magnificent machines. “We rebuilt most of the systems,” Pontbriand says. “Sometimes to improve the experience. Sometimes to improve the gameplay itself. Sometimes to reskin it, to make it look fresh all over again. Or sometimes because we had to make everything online-compatible.”
But this is also Assassin’s Creed, Pontbriand reminds us. “And AC is a huge open-world game. We have thousands of NPCs on screen. We have more depth in the types of AI we’ve built. The graphics are spectacular. The processes are way more complex. Which makes it exponentially harder to grasp everything than it was in the previous generation.”
Now that the team has a near-finished game, those extra two weeks will allow them to focus on those minor adjustments that can make a big difference – and ultimately help Ubisoft deliver on the promise of the game. “We’re very confident in the game we’re making,” Pontbriand says.
This small delay is also about taking total ownership and doing what’s right for both the gamers and the development team. “Making games is not a precise science. It’s a leap of faith. There’s a good level of subjectivity and creativity,” he says. “We have a bunch of us who have spent two, three years or more on this project. It’s a huge personal investment. People have been truly dedicated to this game. For them it’s also important to make a game that they can be proud of.” That’s why the team will continue to toil even beyond the ship date – right up to actual release – building a Day 1 patch that offers even more improvements to Unity.
As for the fans, Pontbriand can’t wait to get Assassin’s Creed Unity into their hands. “We honestly appreciate their commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it.”
The US release date for Assassin’s Creed Rogue remains unchanged; Rogue will release on November 11, 2014 (alongside Unity). However in EMEA territories, Rogue will now release November 13, 2014 (also alongside Unity).
Leap over to these UbiBlog features and videos for the latest on Assassin’s Creed Unity:
Assassin's Creed Unity
ESRB Rating: MATURE with Blood and Gore, Intense Violence, Sexual Themes, Strong Language, Use of Alcohol
Something I think nobody has noticed yet is that the guillotine spin-to-win game is just a black screen. Strike 2 Ubisoft. Even if no one has noticed it yet.
So we as consumers must wait another two weeks after the last delay which was two weeks . How much money does ubi make from interest on preordered games . You already have my money with the agreement that you would deliver the product on time. Now I must wait and not because it needs more work but because you can hold on to my preorder money for a few more days. And when it comes out because you have taken an extra month its gonna b perfect. And there won't b day one dlc. Why di these guys set a date only to break it . Have you heard of movie companies doing this . No because people would spend thier money on something else. Why don't you say 4th fiscal quarter and leave it at that. I feel like your saying its gonna be tuesday I get excited then your like pysche its gonna be wednesday. If I can beat this game in 10 hours I'm gonna sell it on day two.
I'll love to play AC on split screen on PC (or whatever Console you play), for the multi-player co-op missions on Unity. Is this too much to ask? LOL Great game, absolutely amazing!
Eff you ubisoft, it's pretty clear that this isn't the fault of the game developers but the publisher, the pressure put on developers these days isn't a secret.
Ubisoft Executive: "We need a release date."
Developer:"There isn't even a story yet..."
U. E.:"RELEASE DATE OR LOSE YOUR JOB!"
Developers takes a glance at a calender:"We're definately finished on thisnthat of november 20...erm14."
And the best of all is to blame it on the developers, that's really classy.
So I should really think you'll release Unity immediately next to Far Cry 4..? I'm talking about marketing, your point of view.
I'm cool with this. It's reasonable for a true next gen game to be delayed by a couple of weeks. All the best, to the hard working team at Ubi Montreal Studio!
I don't want case from metro redux for PC not able to play in last generation CPU happen, that the worst bug i've ever encountered in my life.
Delaying games doesn't bother me. I fully endorse it if it means a better product but that is the stupidest release date I can imagine simply because of one, or rather four things.
World of Warcraft: Warlords of Draenor - 11/13/14
Assassin's Creed: Rogue - 11/13/14
Halo Master Chief Collection - 11/11/14
Dragon Age Inquisition - 11/20/14
There are simply too many games coming out in the same week and it will most certainly affect sales figures. WoW still has something like 6 million subs. You can add another couple million when a new expansion releases. There goes your PC sales. Halo MCC will almost certainly be a massive hit on the XBO. There goes your XBO sales.
Truly I'd recommend delaying it further into late November/December.
Delay for 2 weeks should not be a problem, the problem is, PC version?
I bet they're gonna delay PC version again because they didn't mention it at all, I'll say, by the end of Nov for sure.
I'm actually glad to hear this, I didn't want to play Unity before Rogue because then I don't think I'd have been able to enjoy Rogue at all. If Unity came out on October 28th there's no way I'd have been able to wait to finish Rogue before playing Unity. I want to go from old-gen to new-gen and I can have Rogue's story finished in 2 days probably.
I'm not worried about this at all because it's only two weeks, now if they said six months I'd be a little worried. And the fact that this is only gonna be on new-gen really helps
For all of you complaining about the delay, does anyone remember how glitchy ACIII was? People couldn't get 100% completion, missions were unbeatable, having Connor fall through the ground, and everything else that happend, and it wasn't until Christmas time, and three huge patches later, that we had a functioning game.
If Ubisoft needs two more weeks, then let them have two more weeks. Unity already looks like a fantastic game, and to release right beside AC:Rouge does not bother me at all. I guess on 11/11, I will be picking up Unity, Rouge, Halo: MCC and my Xbox One. Just gives me more time to save money.
Thanks Ubisoft, for taking the time to polish your work, and not rush it to the shelves. You are a grade A company in my book.
"We rebuilt most of the systems [...] sometimes because we had to make everything online-compatible."
That worries me.
Thank you developers for taking the time to perfect your craft and deliver a quality product/experience to your customers. It's always a tough business decision to postpone a deadline, but I'm sure it will be well worth it. You guys are amazing!
They Just Dont care about all the people paying Tones of money for they games.
I Remember they said "Assassins creed Unity for PC wont be delayed...."
This better be worth it!!
Also while you're at it...try adding the 'gentle push' animation while in a crowd. In the demos Arno isn't affected by the crowd. I can't feel the realism of blending in and moving in a crowd. Past AC games with less crowd has a 'gentle push', now that the crowd is massive you remove it?! Come on!!! Gentle push is for the crowd! It's made for this kind of setting!!! Bring it back!!
This is insanity. Yes, they are launching on two separate generations, but they both contribute to the same franchise, and for all we know, tie into each other in some form or another. Now, not only does Ubisoft expect us to have consoles from both the current and previous generations in our homes, but also expect us to have an excess of $130 after taxes to drop on the latest from the AC franchise? Nuh-Uh. Fuck that shit. Not only is this a big middle finger to those of us who need to review them for work, but for fans who might actually want to keep up with the franchise, who may or may not have traded in their previous generation console to upgrade. Get your shit together, Ubisoft. If Watch Dogs can see a significantly larger delay and have it come out better for the games sales and for the franchise as a whole, I fail to understand why they would ever do something like this without the utmost contempt for their customer base. Understand the limits of this industry and the fans who's pocketbooks support it, or you will be the cause of a very serious downturn for the art you claim to love so dearly.
And two weeks before release Ubisoft - suprise, surprise - announces that the PC version will be delayed for another two weeks...
I'm cool with waiting a few more weeks. I prefer to wait than to play a game inspecting it to be amazing and get disappointment. Take your time ubi I'm going to be busy with ME-SOM
I'm only bummed about this cause now it's the same day as the Master Chief Collection, but good on them for taking the extra weeks to fine-tune. Why is two weeks such a huge deal? I feel bad for the dev team who just gets s*** on by the general public--who knows nothing about such a massive undertaking--when all they're trying to do is perfect their work.
so ... 1 day after the WoW release?
that means i can probably wait with unity until the game will be cheaper. "thanks"
It's only 2 weeks they been working on that 2-3years!! Thank you for making these wonderful games what we have enjoyed playing many years <3 u guys are awesome<3
I love to see developers who take pride in their work. I can't wait to see the final product! Thanks for all you do!
Same here I would like to play Rogue and get to know the plot then play unity to have a better understanding then play Unity and have to figure out what went where (if you understand my terminology). which system do you plan on getting them for PS3/4 or Xbox 360/Xbox One? I don't judge when it comes to systems I don't like this whole Console wars crap.
I'm with you on that one (other then getting an Xbox one and the games together) I can wait an extra 2 weeks no big deal. I would much rather play a Bugless and Glitchless (or less glitchy) game then play one FULL of them. glad some people still know how to enjoy games.
I also remember they said AC 4 wouldnt be delayed.....or 3......or revelations, or brotherhood, must i keep going?
Tyler,its true that almost no one has both gen consoles,
and that's why true gamers like me play on PC
We updated the post to say North America (instead of just "US"). Canadian release date is also Nov. 11.
I agree 100%. If they want to take another 2 weeks to make the game better than they have all the right to. And the fact that it does come out the same day as The Master Chief Collection does suck. Guess i'll start saving my money for both now.
Serious question for Nick and Willreyes: If you were planning on purchasing both initially, why does it matter if they release same day or not? Not trying to be a dick, am honestly interested in what you have to say. I'm a business major and dabble in Mkt/Adv and would appreciate the insight. Thanks