Because there’s more than enough murderous mayhem to go around, Assassin’s Creed IV Black Flag’s multiplayer brings out a cohort of colorful costumed characters that will mix it up in the exotic locales of the Caribbean in 1715. Death comes quickly – and often – in Black Flag’s fully upgraded multiplayer, packed with new maps, modes and the customizable Game Lab. Feast your eyes on the outlaws, mercenaries and, yes, pirates that will soon be skulking through these lush Caribbean locales in search of their next targets.

 
Got your blood pumping? Keep that heart rate up with more Black Flag action:

Assassin’s Creed IV Black Flag – Customizing Multiplayer With Game Lab

Assassin’s Creed IV Black Flag – Hands-On Favorites

Assassin’s Creed IV Black Flag – Hands-On Favorites (Part 2)

Assassin's Creed IV Black Flag - multiplayer

Assassin's Creed 4 Black Flag

Assassin's Creed® IV Black Flag

Release date — October 29, 2013
Developer — Ubisoft Montreal
Assassin’s Creed IV Black Flag tells the story of Edward Kenway, a young British man with a thirst for danger and adventure, who falls from privateering for the Royal Navy into piracy as the war between the major Empires comes to an end. Edward is a fierce pirate and seasoned fighter who soon finds himself embroiled in the ancient war between Assassins and Templars. Set at the dawn of the 18th Century, the game features some of the most infamous pirates in history, such as Blackbeard and Charles Vane, and takes players on a journey throughout the West Indies during a turbulent and violent period of time later to become known as the Golden Age of Pirates.

ESRB Rating: MATURE with Blood, Sexual Themes, Violence, Strong Language, Use of Alcohol
the author

Gary Steinman has won numerous editorial awards, but you probably don’t care about that. He also ran multiple industry leading publications and websites including PlayStation: The Official Magazine, GamesRadar.com, PC Gamer and Newtype USA – but that’s all in the past. The real truth about Gary? He loves cats, he takes too many selfies on Facebook (according to one co-worker, at least), and he occasionally crochets. And now he’s helping share stories about Ubisoft’s amazing games and their incredible creators in his role overseeing the UbiBlog and other select Ubisoft social channels. Follow him on Twitter: @GarySteinman

5 comments
Robby
Robby

The multiplayer looks pretty much the same..But Please! Please! I'm begging, get rid of Templar Vision it ruins the whole point of Assassins Creed..

Emanuel
Emanuel

looks like the previous multiplayer but with new maps. Feels like ac multiplayer havent evolved at all, maybe some people like it. I kind of was hoping for something like Red dead multiplayer where you run around in an openworld and could crew a ship and start matches in citys or something. Someday maybe!

Trenton
Trenton

Please make sure Single Player is all good and as bug-free as possible.

Smavey
Smavey

Templar vision was taken out in AC3!

And on a side note, I actually think Templar Vision isn't unbalanced...it hilariously makes all your pursuers know exactly who you are. The only time it was decently useful is if you're dropping down from a roof, but even then, firecrackers does essentially the same thing, and doesn't make you glow like a Christmas tree.

Smavey
Smavey

The changes between ACB, ACR, and AC3 have been massive for the multiplayer. The gameplay style has really changed, and really rewards stealth and patience as the multiplayer has developed in my opinion. For example, in ACR and AC3, you have to follow your pursuer for a little while to get an incognito, but in ACB you don't. Also, smoke bomb was ridiculously powerful in ACR, but less so in AC3 which really varied the gameplay (in ACR if you were't using smoke bomb, you were at a massive disadvantage)